WE ARE WARCHIEF

A motley collection of geeks and gamers, dedicated to the call of high adventure…

WHO WE ARE

CHRIS METZEN
CHRIS METZEN

Chief Creative Officer

As the SVP of Story and Franchise Development for Blizzard Entertainment, Chris was the primary visionary behind the worlds of Warcraft, Diablo, Starcraft and Overwatch. His love for building worlds, crafting epic stories and jamming about all things geek helped to shape Blizzard’s enduring culture of imagination. Now, at the start of a grand new adventure, Chris is committed to bringing that same passion and imagination to Warchief’s upcoming worlds.

LISA PEARCE
LISA PEARCE

Director, Business Operations

A results oriented professional with proven experience in project management, organizational development, and human capital strategies. Lisa is a big-picture thinker with the ability to build and execute successful business strategies. She spent 10 years at Blizzard Entertainment where she held various roles, including Business Development, Business Operations, and Organizational Development. When she’s not focusing on work, she is hanging out with her spirit animal, Yukon the Wonder Pup!

RYAN COLLINS
RYAN COLLINS

Lead Product Developer

With a little over ten years of experience in the game industry, Ryan has helped shape a number of beloved games in a lot of unique ways. Most notably, his design experience on games like Hearthstone, Marvel Heroes, and HeroClix has given him a strong instinct for what makes games fun. And his experience in community development for companies like Blizzard and Gazillion helped him understand the critical value of player engagement.

MARK BRYNER
MARK BRYNER

Senior Graphic Designer

A self-taught industry professional of five years, Mark’s designs have bolstered some of Blizzard Entertainment’s most beloved franchises in Overwatch and Diablo. His eye for clean and elegant design along with his experience in all mediums of design aid Mark in his dedication to help show the world what Warchief is all about.